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		<title>Advanced Strategic Command</title>
		<link>http://trainergame.wordpress.com/2009/05/19/advanced-strategic-command/</link>
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		<pubDate>Tue, 19 May 2009 14:50:22 +0000</pubDate>
		<dc:creator>clarasay</dc:creator>
				<category><![CDATA[Strategy]]></category>

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		<description><![CDATA[Advanced Strategic Command is a free, turn based strategy game It is designed in the tradition of the Battle Isle series from Bluebyte and is currently available for Windows and Linux. ASC can be played both against the AI and against other human players, using hotseat or PlayByMail. Download<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trainergame.wordpress.com&amp;blog=7424212&amp;post=770&amp;subd=trainergame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.geocities.com/paul_41078/Big-StationsDotCom/Free_Games/advance_strategic_command.jpg" alt="" width="422" height="347" /><br />
Advanced Strategic Command is a free, turn based strategy game It is designed in the tradition of the Battle Isle series from Bluebyte and is currently available for Windows and Linux.<br />
ASC can be played both against the AI and against other human players, using hotseat or PlayByMail.</p>
<p><a href="http://big-stations.com/advanced-strategic-command/">Download</a></p>
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			<media:title type="html">clarasay</media:title>
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		<title>Fallout 3 Walkthrough</title>
		<link>http://trainergame.wordpress.com/2009/05/19/fallout-3-walkthrough/</link>
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		<pubDate>Tue, 19 May 2009 14:50:22 +0000</pubDate>
		<dc:creator>clarasay</dc:creator>
				<category><![CDATA[Guide, Walktrough, FAQ]]></category>

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		<title>Hacker FAQ Walkthrough</title>
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		<pubDate>Tue, 19 May 2009 14:50:22 +0000</pubDate>
		<dc:creator>clarasay</dc:creator>
				<category><![CDATA[Guide, Walktrough, FAQ]]></category>

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		<description><![CDATA[Hacker FAQ A near solution to Hacker by Activision: There&#8217;s a trick here somewhere. Everyone seems to agree that the answer has to do with the test site in Australia. I&#8217;m not sure if there&#8217;s a secret path, or if you are supposed to take the document there rather that to Washington. The information below [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trainergame.wordpress.com&amp;blog=7424212&amp;post=647&amp;subd=trainergame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hacker FAQ</p>
<p>A near solution to Hacker by Activision:</p>
<p>There&#8217;s a trick here somewhere.  Everyone seems to agree that the<br />
answer has to do with the test site in Australia.  I&#8217;m not sure if there&#8217;s<br />
a secret path, or if you are supposed to take the document there<br />
rather that to Washington.  The information below will get you to<br />
Washington but time runs out before you can hit the up button.</p>
<p>map:</p>
<p>. +&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;+ . . . . . . +&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;+&#8212;+ . .<br />
|. | . . . . . . . . . . | . . . . . . | . . . . . . . . . . . . . . | . | . .<br />
|. | . . . . . . . . . . +&#8212;&#8212;&#8212;&#8212;-N . . . . . . . . . . . . . . | . | . .<br />
|. | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . | . | . .<br />
|. | . . . . . . . . . . . . . . . . . . . . +&#8212;+ . +&#8212;&#8211;E&#8212;&#8211;+ . | . | . .<br />
|. | . . . . . . . . . . . . . . . . . . . . | . | . | . . . . . | . | . | . .<br />
|. +-C-+&#8212;&#8211;+ . . . . . . . +-S . . . W&#8212;&#8211;+ . | . +&#8212;+&#8211; F . | G-+ . | . .<br />
|. . . | . . J . . . . . . . | . . . . . . . . . | . | . | . | . | . | . | . .<br />
|. . . | . . +&#8212;&#8212;&#8212;&#8212;&#8212;+&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;-+&#8212;+ . | . | . +-P-+ . +-I .<br />
|. . . | . . . . . . . . . . . . . | . . . . . . . . . . | . | . | . . . | . .<br />
+&#8212;&#8212;+ . +&#8212;&#8211;+ . +&#8212;&#8212;-+ . . | . . A&#8212;&#8212;&#8212;&#8212;&#8212;+ . | . | . +&#8212;+ . .<br />
|. . . | . | . . | . | . . . | . . | . . | . . . . . . . . . | . | . | . . . .<br />
|. +&#8212;+&#8212;+&#8212;&#8211;+&#8212;+&#8212;&#8212;-+&#8212;&#8211;+ . . | . +&#8212;&#8212;&#8212;&#8212; . | . | . | . . . .<br />
|. | . | . | . . . . | . . . . . . . . . | . | . . . . . . . | . | . | . . . .<br />
|. +&#8212;+ . . . . . . +&#8212;+ . . . . . . . | . +&#8211; X&#8212;&#8212;&#8212;&#8211;+ . | . | . . . .<br />
|. . . | . . . . . . . . | . . . . . . . | . . . . . . . . . . . | . | . . . .<br />
+&#8212;&#8212;+&#8212;&#8212;&#8212;&#8212;-+ . +&#8212;&#8212;&#8212;&#8212;&#8212;+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;+ . +&#8212;- . .</p>
<p>N = NEW YORK         S = SAN FRANCISCO   F = PARIS         I = INDIA<br />
C = CHINA            A = ?               G = ATHENS        W = WASHINGTON<br />
J = JAPAN            E = LONDON          P = EGYPT         X = START<br />
note: this map is off a couple of squares in the center, so it can&#8217;t<br />
be trusted after the lights go out.  A full map won&#8217;t fit in 80<br />
columns.  You&#8217;ll have to redraw on graph paper for the last<br />
few trades.</p>
<p>CHART:<br />
&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;-+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
PLACE   | OFFER        | WILL TAKE   | WON&#8217;T TAKE<br />
&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;-+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
Paris   | chronograph  | cash        |<br />
| chalet       |             |<br />
&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;-+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
London  | album        | chronograph | diamond, artifact, urn, star, lamp, jade<br />
| jewels       | camera      | 49er, map, doubloons, scarab, pearls<br />
&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;-+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
Egypt   | scarab       | chronograph | album, doubloons, jewels, diamond,<br />
| statue       | chalet      | 49er, nuggets<br />
&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;-+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
New     | stocks       | chalet      | artifact, urn, statue, album, lamp,<br />
York    | diamond      |             | chronograph, star<br />
&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;-+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
South   | map          | chronograph | diamond, artifact, urn, nuggets, 49er<br />
America | doubloons    | jade        |<br />
&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;-+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
Greece  | artifact     | scarab      | jewels, doubloons, map, diamond, star,<br />
| urn          | statue      | lamp, nuggets, 49er<br />
&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;-+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
India   | star         | chronograph | artifact, urn, statue, diamond, map,<br />
| lamp         | scarab      | doubloons, chalet<br />
&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;-+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
San     | nuggets      | camera      | chronograph, chalet, artifact, urn,<br />
Fran    | 49er         | album       | diamond, star, lamp<br />
&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;-+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
Japan   | pearls       | stocks      | star, chronograph, chalet, vase, jade,<br />
| camera       |             | artifact, statue, urn, album, lamp,<br />
|              |             | diamond<br />
&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;-+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
China   | vase         | stocks      | artifact, urn, statue, album, lamp,<br />
| jade         | pearls      | chronograph, diamond, star, chalet,<br />
|              |             | 49er, nuggets<br />
&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;&#8211;+&#8212;&#8212;&#8212;&#8212;-+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>Path to follow:<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
Place                 Give              Get<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
1) Paris              Cash              Chalet, Chronograph<br />
2) Egypt              Chronograph       Scarab, Statue<br />
3) Greece             Statue<br />
4) India              Scarab<br />
5) NY                 Chalet            Stocks<br />
6) Japan              Stocks            Camera, Pearls<br />
7) China              Pearls            Jade<br />
take the southern route, avoiding test site? <img src='http://s2.wp.com/wp-includes/images/smilies/icon_cool.gif' alt='8)' class='wp-smiley' /> S.American         Jade<br />
9) England            Camera            Beetles<br />
10) SF                Beetles<br />
11) Washington<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
this path got me all the way to Washington before the plug was pulled</p>
<p>Passwords:</p>
<p>To get into the game:<br />
AUSTRALIA</p>
<p>To get past the satellites:<br />
1) MAGMA, LTD<br />
2) AX-03100479<br />
3) HYDRAULIC<br />
4) AUSTRALIA</p>
<p>If you do solve this, please let me know:<br />
Jon LaCure<br />
Bitnet  : lacurej@iubacs<br />
Arpanet : lacurej@gold.bacs.indiana.edu</p>
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			<media:title type="html">clarasay</media:title>
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		<item>
		<title>Trainer: MotorM4X Offroad Extreme</title>
		<link>http://trainergame.wordpress.com/2009/05/19/motorm4x-offroad-extreme/</link>
		<comments>http://trainergame.wordpress.com/2009/05/19/motorm4x-offroad-extreme/#comments</comments>
		<pubDate>Tue, 19 May 2009 14:50:22 +0000</pubDate>
		<dc:creator>clarasay</dc:creator>
				<category><![CDATA[Trainer List]]></category>

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		<description><![CDATA[MotorM4X Offroad Extreme - Races in three location with various climate &#38; weather condition - 10 selectable off-road cars with various features - 4 different types of races: Race, Longrun, Pathfinder and Trial - Impressive realism – animated grass, falling leaves, cars &#38; objects get dirty or damaged and the locations are unusually vast - [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trainergame.wordpress.com&amp;blog=7424212&amp;post=333&amp;subd=trainergame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.geocities.com/paul_41078/Big-StationsDotCom/MotorM4X_Offroad_Extreme/motorm4x_offroad_extreme_trainer.jpg" alt="" width="355" height="227" /><br />
MotorM4X Offroad Extreme<br />
- Races in three location with various climate &amp; weather condition<br />
- 10 selectable off-road cars with various features<br />
- 4 different types of races: Race, Longrun, Pathfinder and Trial<br />
- Impressive realism – animated grass, falling leaves, cars &amp; objects get dirty or damaged and the locations are unusually vast<br />
- Big, useful map showing successives destination</p>
<h3>Minimum System requirements:</h3>
<p>- Windows 98/ME/2000/XP;<br />
- CPU Pentium III 1GH;<br />
- 256 MB RAM<br />
- Nvidia GeForce 3 lub ATI Radon 64 MB RAM (compatabile with DirectX 9.0c, 128 MB RAM)<br />
- 3GB of free space</p>
<h3>Trainer:</h3>
<p>- <a href="http://big-stations.com/motorm4x-offroad-extreme/">MotorM4X: Offroad Extreme v1.0 +9 TRAINER Option</a></p>
<h3>Misc:</h3>
<p>- <a href="http://big-stations.com/motorm4x-offroad-extreme/">SAVEGAME [100%] &amp; UNLOCKER</a></p>
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		<title>Trainer: Kings Bounty</title>
		<link>http://trainergame.wordpress.com/2009/05/19/kings-bounty/</link>
		<comments>http://trainergame.wordpress.com/2009/05/19/kings-bounty/#comments</comments>
		<pubDate>Tue, 19 May 2009 14:50:22 +0000</pubDate>
		<dc:creator>clarasay</dc:creator>
				<category><![CDATA[Trainer List]]></category>

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		<description><![CDATA[Kings Bounty - Player can play in adventure and combat modes - 3 different class to pick your character from. Each class alter his characteristics &#38; future development. - Real-Time control in the adventure mode &#38; turn-based play in the combat modes. Minimum System Requirement: - Processor: Pentium IV 3000 MHz or analogous AMD - [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trainergame.wordpress.com&amp;blog=7424212&amp;post=197&amp;subd=trainergame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Kings Bounty<br />
<img class="aligncenter" src="http://www.geocities.com/paul_41078/Big-StationsDotCom/King_Bounty/King_Bounty_trainer.jpg" alt="" /><br />
- Player can play in adventure and combat modes<br />
- 3 different class to pick your character from. Each class alter his characteristics &amp; future development.<br />
- Real-Time control in the adventure mode &amp; turn-based play in the combat modes.<br />
<img class="aligncenter" src="http://www.geocities.com/paul_41078/Big-StationsDotCom/King_Bounty/King_Bounty_map.jpg" alt="" /></p>
<h3>Minimum System Requirement:</h3>
<p>- Processor: Pentium IV 3000 MHz or analogous AMD<br />
- RAM: 1GB<br />
- Videocard: Nvidia GF7800 with 256MB or analogous by ATI</p>
<h3>Trainer:</h3>
<p>- <a href="http://big-stations.com/kings-bounty/">Kings Bounty ver.1.0 + 10 trainer option</a><br />
- <a href="http://big-stations.com/kings-bounty/">Kings Bounty ver.1.6.4 + 10 trainer option</a></p>
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		<title>GUIDE: Grand Theft Auto IV ( FAQs )</title>
		<link>http://trainergame.wordpress.com/2009/05/19/guide-grand-theft-auto-iv-faqs/</link>
		<comments>http://trainergame.wordpress.com/2009/05/19/guide-grand-theft-auto-iv-faqs/#comments</comments>
		<pubDate>Tue, 19 May 2009 14:50:22 +0000</pubDate>
		<dc:creator>clarasay</dc:creator>
				<category><![CDATA[Guide, Walktrough, FAQ]]></category>

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		<description><![CDATA[Choose and download compleate guide/walktrough from link below Download FAQ<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trainergame.wordpress.com&amp;blog=7424212&amp;post=76&amp;subd=trainergame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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<p>Choose and download compleate guide/walktrough from link below</p>
<h3><a href="http://www.gamesradar.com/ps3/grand-theft-auto-iv/faqs/g-20060313153735796095" target="_blank">Download FAQ</a></h3>
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		<title>Trainer: The Chronicles of Narnia: Prince Caspian</title>
		<link>http://trainergame.wordpress.com/2009/05/19/the-chronicles-of-narnia-prince-caspian/</link>
		<comments>http://trainergame.wordpress.com/2009/05/19/the-chronicles-of-narnia-prince-caspian/#comments</comments>
		<pubDate>Tue, 19 May 2009 14:50:22 +0000</pubDate>
		<dc:creator>clarasay</dc:creator>
				<category><![CDATA[Trainer List]]></category>
		<category><![CDATA[The Chronicles of Narnia: Prince Caspian]]></category>
		<category><![CDATA[unlock for ps2]]></category>

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		<description><![CDATA[The Chronicles of Narnia: Prince Caspian game takes players beyond the events of the upcoming Summer 2008 blockbuster film. A year after the events of the first film, &#8220;The Chronicles of Narnia: The Lion, The Witch and The Wardrobe,&#8221; but 1,300 years in Narnian time, Prince Caspian finds the Pevensie children returning to a darker [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trainergame.wordpress.com&amp;blog=7424212&amp;post=5&amp;subd=trainergame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:center;"><img src="http://www.geocities.com/paul_41078/Big-StationsDotCom/Prince_caspian_game/PrinceCaspian_pc_screenshots_trainer.jpg" alt="" /></p>
<p>The Chronicles of Narnia: Prince Caspian game takes players beyond the events of the upcoming Summer 2008 blockbuster film. A year after the events of the first film, &#8220;The Chronicles of Narnia: The Lion, The Witch and The Wardrobe,&#8221; but 1,300 years in Narnian time, Prince Caspian finds the Pevensie children returning to a darker land where the Narnian creatures have been driven into hiding and Narnia is under the rule of the evil tyrant Miraz.</p>
<p>Key Features</p>
<p>* Players take the role of 20 playable characters, including Narnians (non-humans)<br />
* Cooperative drop-in/drop-out multiplayer allows two players to work together both locally and online<br />
* Non-linear level structure enables players to explore multiple paths in any order<br />
* A combination of puzzle solving and action combat gameplay<br />
* Team-up with characters to combine abilities.source:Amazon.com</p>
<p style="text-align:center;"><img src="http://www.geocities.com/paul_41078/Big-StationsDotCom/Prince_caspian_game/PrinceCaspian_.jpg" alt="" /></p>
<h2><span style="color:#ffffff;"><strong>Minimum System Requirements:</strong></span></h2>
<p><strong> </strong>* CPU: 2 GHz<br />
* RAM: 1 GB<br />
* Video Card: 128 MB RAM<br />
* Free HD Space: 8 GB<br />
* Software: Windows XP or Windows 2000 and DirectX 9</p>
<h2><span style="color:#ffffff;"><strong>Trainer:</strong></span></h2>
<p><strong> </strong><a href="http://big-stations.com/the-chronicles-of-narnia-prince-caspian/" target="_blank">Narnia: Prince Caspian v1.0 +2 TRAINER</a></p>
<h2><span style="color:#ffffff;"><strong>Unlockables (for PS2):</strong></span></h2>
<table style="border:1px solid #1c1c1c;" border="0" cellspacing="2" cellpadding="5" width="100%">
<tbody>
<tr>
<td width="30%"><span style="color:#ffc600;"><strong>Unlockable:</strong></span></td>
<td><span style="color:#ffc600;"><strong>How to unlock:</strong></span></td>
</tr>
<tr>
<td width="30%">Coastal Guardian (10)</td>
<td>Fend off the Telmarine ships.</td>
</tr>
<tr>
<td width="30%">Cair Paravel Custodian (10)</td>
<td>Rescue Queen Susan&#8217;s Horn from the throne room.</td>
</tr>
<tr>
<td width="30%">Gigantic Allies (10)</td>
<td>Defeat the archers that are threatening Cair Paravel.</td>
</tr>
<tr>
<td width="30%">Stemming The Telmarine Tide (10)</td>
<td>Seal the doors and escape Cair Paravel.</td>
</tr>
<tr>
<td width="30%">A Pyrrhic Victory (35)</td>
<td>Escape Cair Paravel with Queen Susan&#8217;s Horn.</td>
</tr>
<tr>
<td width="30%">Siege Weapon Destruction (10)</td>
<td>Use the giants to destroy the catapults in Cair Paravel.</td>
</tr>
<tr>
<td width="30%">Cave Dweller (10)</td>
<td>Work through the cavern to find a grapple.</td>
</tr>
<tr>
<td width="30%">Father Christmas&#8217; Gifts (10)</td>
<td>Explore the treasure rooms and find the Pevensie&#8217;s clothes and gifts.</td>
</tr>
<tr>
<td width="30%">River Retrieval (10)</td>
<td>Rescue Trumpkin from the water.</td>
</tr>
<tr>
<td width="30%">Feral Forest (10)</td>
<td>Find a safe route through the woods.</td>
</tr>
<tr>
<td width="30%">Ruins Revealed (35)</td>
<td>Complete the entire Cair Paravel Ruins area.</td>
</tr>
<tr>
<td width="30%">Gryphon Flight (10)</td>
<td>Use gryphons to take out the turret sentries.</td>
</tr>
<tr>
<td width="30%">Silent Sentries (10)</td>
<td>Defeat the sentries along the castle walls.</td>
</tr>
<tr>
<td width="30%">Liberation (10)</td>
<td>Rescue Cornelius from the dungeons of Miraz&#8217;s Castle.</td>
</tr>
<tr>
<td width="30%">Bell Tower Rescue (10)</td>
<td>Rescue Edmund and Trumpkin from the bell tower.</td>
</tr>
<tr>
<td width="30%">Surreptitious Arrival (35)</td>
<td>Complete all of the areas within Miraz&#8217;s Castle Infiltration</td>
</tr>
</tbody>
</table>
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		<title>GUIDE: BioShock (FAQs) for PS3</title>
		<link>http://trainergame.wordpress.com/2009/05/19/guide-bioshock-faqs-for-ps3/</link>
		<comments>http://trainergame.wordpress.com/2009/05/19/guide-bioshock-faqs-for-ps3/#comments</comments>
		<pubDate>Tue, 19 May 2009 14:50:21 +0000</pubDate>
		<dc:creator>clarasay</dc:creator>
				<category><![CDATA[Guide, Walktrough, FAQ]]></category>

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		<description><![CDATA[Choose and download compleate guide/walktrough from link below Download FAQ<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trainergame.wordpress.com&amp;blog=7424212&amp;post=41&amp;subd=trainergame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://big-stations.com/wp-content/uploads/2008/06/fo_gr.gif"><img class="alignleft size-medium wp-image-32" title="fo_gr" src="http://localhost/big/wp-content/uploads/2008/06/fo_gr.gif" alt="" width="51" height="22" /></a></p>
<p>Choose and download compleate guide/walktrough from link below</p>
<h3><a href="http://www.gamesradar.com/ps3/bioshock/faqs/g-20080528103212816013" target="_blank">Download FAQ</a></h3>
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		<title>The Abashera (v2) revamped</title>
		<link>http://trainergame.wordpress.com/2009/05/18/the-abashera-v2-revamped/</link>
		<comments>http://trainergame.wordpress.com/2009/05/18/the-abashera-v2-revamped/#comments</comments>
		<pubDate>Mon, 18 May 2009 14:50:23 +0000</pubDate>
		<dc:creator>clarasay</dc:creator>
				<category><![CDATA[Puzzle]]></category>

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		<description><![CDATA[Abashera revamped is an addictive 3D first person IQ adventure maze game made by the visionary artist Max Magnus Norman. There are no guns, no weapons, no tedious bosses You must rely on your intelligence to survive There&#8217;s no linear plot, you choose from session to session which mazes you shall explore The missions vary: [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trainergame.wordpress.com&amp;blog=7424212&amp;post=766&amp;subd=trainergame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://www.geocities.com/paul_41078/Big-StationsDotCom/Free_Games/revamped_1.jpg" alt="" width="251" height="190" /><img class="alignnone" src="http://www.geocities.com/paul_41078/Big-StationsDotCom/Free_Games/revamped_2.jpg" alt="" width="251" height="190" /><br />
Abashera revamped is an addictive 3D first person IQ adventure maze game made by the visionary artist Max Magnus Norman.<br />
There are no guns, no weapons, no tedious bosses You must rely on your intelligence to survive There&#8217;s no linear plot, you choose from session to session which mazes you shall explore The missions vary: Kill all beasts, kill no beasts, find the Holy Grail or find the Ark of the Covenant, pick a certain number of diamonds, mushrooms, flowers, strawgoats or eggs, etc The mazes are populated with a number of more or less smart critters such as: Commie Dogs and Capitalist Dogs, The One Who Sees, Blocker Frogs, Monobites, the deadly The One Who Hears and many more You will have to be a real Theseus, study the monster&#8217;s behaviour in order to outsmart them and survive.</p>
<p><a href="http://big-stations.com/the-abashera-v2-revamped/">Download</a></p>
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			<media:title type="html">clarasay</media:title>
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		<title>Cube Core Walkthrough</title>
		<link>http://trainergame.wordpress.com/2009/05/18/cube-core-walkthrough/</link>
		<comments>http://trainergame.wordpress.com/2009/05/18/cube-core-walkthrough/#comments</comments>
		<pubDate>Mon, 18 May 2009 14:50:23 +0000</pubDate>
		<dc:creator>clarasay</dc:creator>
				<category><![CDATA[Guide, Walktrough, FAQ]]></category>

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		<description><![CDATA[Cube Core Walkthrough: &#8212;&#8212;&#8212;&#8212; -Turn right. -Click light switch. -Click pillow. -Notice code (9431). -Left. -Click center panel. -Forward. -Click center arrow. (Shrink) -Right. Hole. Ladder. -Left Room. -Drag alien to holder. -Press green button. -Click paper. -Read. Notice it says A 50%, T 30%, G 20%. -Click off note. -Click back. -Third Room. -Click [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trainergame.wordpress.com&amp;blog=7424212&amp;post=678&amp;subd=trainergame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Cube Core</p>
<p>Walkthrough:<br />
&#8212;&#8212;&#8212;&#8212;<br />
-Turn right.<br />
-Click light switch.<br />
-Click pillow.<br />
-Notice code (9431).<br />
-Left.<br />
-Click center panel.<br />
-Forward.<br />
-Click center arrow. (Shrink)<br />
-Right. Hole. Ladder.<br />
-Left Room.<br />
-Drag alien to holder.<br />
-Press green button.<br />
-Click paper.<br />
-Read. Notice it says A 50%, T 30%, G 20%.<br />
-Click off note.<br />
-Click back.<br />
-Third Room.<br />
-Click A 5 times, T 3 times, G 2 times.<br />
-Doesn&#8217;t matter in what order.<br />
-Petri dish is full.<br />
-Click green button.<br />
-Mog rat grows.<br />
-Click to get mog rat.<br />
-Click back.<br />
-Fourth room.<br />
-Enter code from couch  (9431).<br />
-Push green button and click knife.<br />
-Click back, down ladder, back to room.<br />
-Click back to elevator.<br />
-Click middle arrow to grow.<br />
-Back and right.<br />
-Click to right of couch.<br />
-Use knife on slit.<br />
-Get drained power cell.<br />
-Back, left, elevator, center arrow to shrink.<br />
-Right, hole, ladder.<br />
-Second room.<br />
-Mog rat in hole on left.<br />
-Click red button.<br />
-Power cell in hole that opens.<br />
-Click red button.<br />
-Arrange pipes in pattern to use all pipes.<br />
-They should form the numbers 515 and with the right column, another 1.<br />
-This is used in a minute as a code (5151).<br />
-For now, once the pipes are arranged, click the green button.<br />
-Mog rat runs maze.<br />
-Once power cell is charged, click red button and retrieve it.<br />
-Back and last room.<br />
-Enter the code from the pipes (5151)<br />
-Push green button.<br />
-Get yellow switch, drag to top left.<br />
-Use new code (8632).<br />
-Close and open door with green button.<br />
-Get green switch, drag to middle left.<br />
-Use new code (7495).<br />
-Close and open door with green button.<br />
-Get blue switch, drag to bottom left.<br />
-Use new code (6287).<br />
-Close and open door with green button.<br />
-Get remote control.<br />
-Back, ladder, back to room, back to elevator.<br />
-Middle arrow to grow.<br />
-Back, right, right.<br />
-Click on remote.<br />
-V button to open iris.<br />
-Drag power cell to iris.<br />
-V button to close iris.<br />
-O button to start machine.<br />
-Click box to close machine.<br />
-Click top center of box to open compartment.<br />
-Get key.<br />
-Turn right, use key on door.<br />
-Open door, Click white opening.<br />
-You win!</p>
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			<media:title type="html">clarasay</media:title>
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